Working at Roblox: Meet Matt Brown
Matt Brown is the Senior Director of Product on the Roblox Market crew. His role entails guaranteeing of us can obtain the clothes and accessories they uncover got to customize their avatar, whether it’s the most up-to-the-minute and ideal creations from the kind entrepreneurs in our neighborhood or one in every of the a enormous selection of contemporary Layered Clothing alternate choices now accessible on our platform. We spoke with Matt to learn more about his crew and what he enjoys most about working at Roblox.
What does the Roblox Market crew function?
The Roblox Market crew is accountable for all of the whisper material customers can ticket for free or for Robux (our virtual forex) on the platform. We furthermore oversee the tools, pipelines, analytics, and lots others. that enable whisper material creators in our neighborhood to make a success companies on Roblox.
What’s one in every of the most attention-grabbing aspects about working for your crew?
Our job on the Roblox Market crew spans many varied responsibilities and means sets, so what’s most attention-grabbing to me is seeing how adaptable we will have the option to uncover to composed be in our day-to-day work. I’m repeatedly amazed by how with out explain our engineers can seamlessly navigate the intricacies of every little thing from the UX for buying and selling items to the math and common sense within the attend of 1/three-occasion resales of neighborhood-made items. On the product aspect, we furthermore uncover to wrangle these identical techniques and work in an instant with the creator neighborhood as they wait on to elaborate our upcoming aspects.
How is your abilities at Roblox varied from varied roles you’ve had?
I uncover a likelihood to work collectively in an instant with the neighborhood whereas furthermore designing techniques that can uncover a discipline subject definite affect on their lives at scale, whether that’s monetary—by packages and techniques that give them the opportunity to make companies to pork up themselves—or by setting up mechanisms that retain both creators and customers safe from inferior actors who are trying to retain out the opposite.
What are seemingly the most well-known most impactful initiatives you’ve worked on at Roblox?
There had been loads of worthy initiatives over time, nonetheless three straight attain to mind. I used to be phase of the distress that introduced non-blocky characters (i.e., “Rthro”) to the platform. This was especially well-known since these characters broadened the potentialities of Roblox beyond the classic blocky dazzling. Yet every other project I got to work on was Layered Clothing. I used to be the Senior Director of Product for Avatar and Market after we laid out the imaginative and prescient for Layered Clothing nearly three years ago. We went by many iterations with a impartial of offering this crazy contemporary skill to customers, whereas furthermore doing every little thing we are able to also to be obvious all of the experiences and avatar customization the neighborhood has invested in prior endured to work as seamlessly as doable. And lastly, I loved opening the 3D avatar marketplace to user-generated whisper material, in particular because it modified the map I scrutinize neighborhood.
What’s one thing you esteem most concerning the company custom here?
I esteem that we’re all heading within the identical route. I have not worked wherever where it was so clear that each person wants to make a advise where someone will be themselves no subject who they wish to be or what they wish to retain out.
Attracted to becoming a member of the Product crew at Roblox? We’re repeatedly making an are trying to acquire contemporary means, so compare us out at corp.roblox.com/careers/ and scrutinize if there’s a job that’s reliable for you.
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